Hellhound
★★ · Light · Attack
Hellhound — Base
| HP (6★ max) | 7 410 |
| ATK | 615 |
| DEF | 373 |
| SPD | 114 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Bite
Bites your enemy and recovers 30% of the inflicted damage.
Double Attack 3 turns
Bites your enemy continuously to inflict great damage.
Shamar — Awakened
| HP (6★ max) | 8 235 |
| ATK | 725 |
| DEF | 373 |
| SPD | 115 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Bite
Bites your enemy and recovers 30% of the inflicted damage.
Double Attack 3 turns
Bites your enemy continuously to inflict great damage.
Clash 5 turns
Attacks and stuns the enemy for 1 turn and reduces their Attack Speed for 2 turns.
Shamar — 2nd Awakened
| HP (6★ max) | 10 710 |
| ATK | 780 |
| DEF | 538 |
| SPD | 115 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Bite
Bites your enemy and recovers 30% of the inflicted damage.
Double Attack 2 turns
Attacks the enemy 2 times to increase its cooldown by 1 turn with a 30% chance on each hit.
Clash 4 turns
Attacks the enemy to steal 1 beneficial effect. Afterwards, stuns the target for 1 turn and decreases its Attack Speed for 2 turns.
Recommended builds
No build features this monster yet. Propose one →