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Imp

Imp

★★ · Light · Attack

Imp — Base

HP (6★ max)7 245
ATK560
DEF439
SPD112
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Holy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Light Ball 4 turns
Throws a Light Ball and stuns the enemy for 1 turn.

Taru — Awakened

HP (6★ max)7 905
ATK604
DEF516
SPD114
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Holy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Light Ball 4 turns
Throws a Light Ball and stuns the enemy for 1 turn.
Furious Pierce 5 turns
Launches an attack that ignores the enemy's Defense. This attack receives a 50% Critical Rate bonus.

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