Shadow Claw
★★★★★ · Fire · Attack
Shadow Claw — Base
| HP (6★ max) | 9 390 |
| ATK | 747 |
| DEF | 604 |
| SPD | 102 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +33% Critical Rate (Dungeon)
Mach Slash
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Hurricane Rush 4 turns
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%.
Shadow Blade 5 turns
Attacks the enemy target 3 times, with each hit removing 1 beneficial effect with a 50% chance and leaving a Branding effect for 2 turns with a 100% chance. The damage increases by 15% per harmful effect granted on the enemy, and instantly gains another turn if all attacks land as a Critical Hit.
Bernadotte — Awakened
| HP (6★ max) | 10 050 |
| ATK | 834 |
| DEF | 637 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +33% Critical Rate (Dungeon)
Mach Slash
Attacks the enemy and decreases the Attack Power for 2 turns with a 50% chance.
Hurricane Rush 4 turns
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%.
Shadow Blade 5 turns
Attacks the enemy target 3 times, with each hit removing 1 beneficial effect with a 50% chance and leaving a Branding effect for 2 turns with a 100% chance. The damage increases by 15% per harmful effect granted on the enemy, and instantly gains another turn if all attacks land as a Critical Hit.
KEN — Collab
| HP (6★ max) | 10 050 |
| ATK | 834 |
| DEF | 637 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +33% Critical Rate (Dungeon)
Hadoken
Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance.
Tatsumaki Senpukyaku 4 turns
Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and a 30% chance to absorb the Attack Bar randomly between 10% - 15%.
Shinryuken 5 turns
Attacks the enemy target 3 times, with each hit removing 1 beneficial effect with a 50% chance and leaving a Branding effect for 2 turns with a 100% chance. The damage increases by 15% per harmful effect granted on the enemy, and instantly gains another turn if all attacks land as a Critical Hit.
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