← Monsters

Kyle

Kyle

★★★★ · Water · Attack

Poison Master — Base

HP (6★ max)8 895
ATK670
DEF549
SPD100
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Concussive Shot
Attacks the enemy and Stuns the target for 1 turn with a 30% chance.
Emission of Dangerous Substance 4 turns
Attacks the enemy 2 times, each attack having a 50% chance to decrease the Defense for 2 turns.
Strategic Advantage (Passive) Passive
Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking. The effect of gaining a turn is activated only once per turn. [Automatic Effect]

Kyle — Awakened

HP (6★ max)9 555
ATK747
DEF593
SPD101
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +33% Attack Power (Dungeon)

Concussive Shot
Attacks the enemy and Stuns the target for 1 turn with a 30% chance.
Emission of Dangerous Substance 4 turns
Attacks the enemy 2 times, each attack having a 50% chance to decrease the Defense for 2 turns.
Strategic Advantage (Passive) Passive
Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking. The effect of gaining a turn is activated only once per turn. [Automatic Effect]

DHALSIM — Collab

HP (6★ max)9 555
ATK747
DEF593
SPD101
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +33% Attack Power (Dungeon)

Yoga Punch
Stretches your arm to attack the enemy and Stuns the target for 1 turn with a 30% chance.
Drill Kick 4 turns
Attacks the enemy 2 times, each attack having a 50% chance to decrease the Defense for 2 turns.
Anatman (Passive) Passive
Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking. The effect of gaining a turn is activated only once per turn. [Automatic Effect]

Recommended builds

No build features this monster yet. Propose one →