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Jumaline

Jumaline

★★★ · Dark · Attack

High Elemental — Base

HP (6★ max)5 595
ATK801
DEF472
SPD103
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +23% Critical Rate (Element)

Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
Soul Split 3 turns
Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.

Jumaline — Awakened

HP (6★ max)7 245
ATK867
DEF461
SPD104
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +23% Critical Rate (Element)

Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
Soul Split 3 turns
Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.
Bloodthirst (Passive) Passive
Recovers HP by 20% if you land a Critical Hit and increases your Critical Rate by 30% for the next 2 turns. [Automatic Effect]

Jumaline — 2nd Awakened

HP (6★ max)8 895
ATK900
DEF538
SPD104
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +23% Critical Rate (Element)

Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance.
Soul Split 3 turns
Pierces the enemy's soul and disturbs the enemy's HP recovery for 2 turns. Recovers the HP by 20% if the attack lands as a Critical Hit.
Bloodthirst 4 turns
Increases your Critical Rate for 3 turns and attacks all enemies. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit.

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