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Mage

Mage

★★★★★ · Fire · Attack

Mage — Base

HP (6★ max)9 885
ATK758
DEF560
SPD100
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +44% Attack Power (Guild)

Magical Eye
Attacks the enemy 2 times and decreases the Attack Power for 2 turns with a 35% chance with each attack.
Night Crow 4 turns
Attacks the enemy 3 times and leaves a Branding effect for 2 turns with a 75% chance each. The cooldown time of [Chaos Magic Circle] will be decreased by 1 turn each whenever you attack the target under harmful effects.
Chaos Magic Circle 6 turns
Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. If you get attacked from an enemy while you still have magic spheres, uses 1 magic sphere to counterattack, recovers your HP by the counterattack damage dealt, and increases your Attack Bar by 50%. When you attack on your turn, all remaining spheres will attack the enemy target together.

Coco — Awakened

HP (6★ max)10 710
ATK812
DEF615
SPD116
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +44% Attack Power (Guild)

Magical Eye
Attacks the enemy 2 times and decreases the Attack Power for 2 turns with a 35% chance with each attack.
Night Crow 4 turns
Attacks the enemy 3 times and leaves a Branding effect for 2 turns with a 75% chance each. The cooldown time of [Chaos Magic Circle] will be decreased by 1 turn each whenever you attack the target under harmful effects.
Chaos Magic Circle 6 turns
Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. If you get attacked from an enemy while you still have magic spheres, uses 1 magic sphere to counterattack, recovers your HP by the counterattack damage dealt, and increases your Attack Bar by 50%. When you attack on your turn, all remaining spheres will attack the enemy target together.

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