Benedict
★★★★★ · Light · Attack
Weapon Master — Base
| HP (6★ max) | 9 390 |
| ATK | 769 |
| DEF | 582 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +41% Accuracy (General)
Glaive Slash
Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.
Weakness Shot 4 turns
Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.
Final Strike (Passive) Passive
Attacks additionally to deal damage that ignores the enemy's Defense and death resistance effects when you attack the enemy on your turn. This attack absorbs 30% of the enemy target's Attack Bar if the enemy's HP exceeds 30% and deals 20% increased damage if it's 30% or below. [Automatic Effect]
Benedict — Awakened
| HP (6★ max) | 10 050 |
| ATK | 845 |
| DEF | 626 |
| SPD | 102 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +41% Accuracy (General)
Glaive Slash
Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.
Weakness Shot 4 turns
Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.
Final Strike (Passive) Passive
Attacks additionally to deal damage that ignores the enemy's Defense and death resistance effects when you attack the enemy on your turn. This attack absorbs 30% of the enemy target's Attack Bar if the enemy's HP exceeds 30% and deals 20% increased damage if it's 30% or below. [Automatic Effect]
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