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Grim Reaper

Grim Reaper

★★★ · Fire · Attack

Grim Reaper — Base

HP (6★ max)8 730
ATK670
DEF395
SPD93
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Deadly Swing 4 turns
Inflicts damage to all enemies with a deadly scythe. The Critical Rate increases to 100% if the enemy's HP is 30% or lower.
Living Hell 5 turns
Creates a living hell for the enemies and inflicts Continuous Damage and disturbs the enemy's HP recovery for 3 turns.

Sath — Awakened

HP (6★ max)8 565
ATK823
DEF417
SPD94
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +30% Attack Power (Element)

Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Deadly Swing 4 turns
Inflicts damage to all enemies with a deadly scythe. The Critical Rate increases to 100% if the enemy's HP is 30% or lower.
Living Hell 5 turns
Creates a living hell for the enemies and inflicts Continuous Damage and disturbs the enemy's HP recovery for 3 turns.

Sath — 2nd Awakened

HP (6★ max)9 885
ATK867
DEF505
SPD94
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +30% Attack Power (Element)

Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies.
Deadly Swing 3 turns
Attacks all enemies with a deadly scythe and inflicts Continuous Damage for 2 turns. The Critical Rate increases to 100% if the enemy's HP is 30% or lower.
Living Hell (Passive) Passive
Increases the amount of damage all allies and enemies receive from Continuous Damage by two times. Disturbs the HP recovery for 2 turns with a 50% chance and inflicts Continuous Damage if you attack an enemy on your turn. If you attack an enemy who already has Continuous Damage, your attacks won't land as a Glancing Hit. [Automatic Effect]

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