Living Armor
★★★ · Fire · Defense
Living Armor — Base
| HP (6★ max) | 8 565 |
| ATK | 472 |
| DEF | 604 |
| SPD | 97 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Pulverize
Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.
Powerful Smash 4 turns
Slams the enemy with a hammer, weakening the target's Defense for 2 turns with a 75% chance. The damage increases according to your Defense.
Lava Armor (Passive) Passive
Your MAX HP is increased proportionately to your Defense that you enter battle with. [Automatic Effect]
Iron — Awakened
| HP (6★ max) | 9 390 |
| ATK | 472 |
| DEF | 714 |
| SPD | 98 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Pulverize
Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.
Powerful Smash 4 turns
Slams the enemy with a hammer, weakening the target's Defense for 2 turns with a 75% chance. The damage increases according to your Defense.
Lava Armor (Passive) Passive
Your MAX HP is increased proportionately to your Defense that you enter battle with. [Automatic Effect]
Iron — 2nd Awakened
| HP (6★ max) | 10 050 |
| ATK | 549 |
| DEF | 812 |
| SPD | 98 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Pulverize
Strikes the enemy with a hammer and stuns the target for 1 turn with a 50% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense. The damage is increased by 50% if the target is immune to stun.
Powerful Smash 3 turns
Slams the enemy with a hammer, decreasing the target's Defense for 2 turns. The damage increases according to your Defense.
Lava Armor (Passive) Passive
Increases the MAX HP in proportion to the Defense at the start of the battle. In addition, ignores all beneficial effects that reduce damage taken when attacking an enemy. [Automatic Effect]
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