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Ian

Ian

★★★★★ · Light · Attack

Steel Commander — Base

HP (6★ max)9 555
ATK812
DEF527
SPD97
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +28% Critical Rate (Arena)

Commander Strike
Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.
Crest of Steel 5 turns
Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.
The Piercer 4 turns
Inflicts damage that ignores the enemy's Defense, and fills up your Attack Bar if the enemy gets defeated. Additionally, passive skills of all enemies excluding the boss are not activated.

Ian — Awakened

HP (6★ max)10 380
ATK878
DEF571
SPD98
CRI Rate30%
CRI DMG50%
RES15%
ACC0%

Leader skill: +28% Critical Rate (Arena)

Commander Strike
Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.
Crest of Steel 5 turns
Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.
The Piercer 4 turns
Inflicts damage that ignores the enemy's Defense, and fills up your Attack Bar if the enemy gets defeated. Additionally, passive skills of all enemies excluding the boss are not activated.

Ezio — Collab

HP (6★ max)10 380
ATK878
DEF571
SPD98
CRI Rate30%
CRI DMG50%
RES15%
ACC0%

Leader skill: +28% Critical Rate (Arena)

Strike of the Assassin Brotherhood
Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.
Distraction 5 turns
Grants the counterattack effect for 2 turns and Threat state on the ally target. Enemies excluding the boss can only attack the target under the Threat state with attack skills while enemies attack with a single-target skill 2 times.
Air Assassination 4 turns
Inflicts damage that ignores the enemy's Defense, and fills up your Attack Bar if the enemy gets defeated. Additionally, passive skills of all enemies excluding the boss are not activated.

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