Triss
★★★★★ · Fire · Attack
Magic Order Elementalist — Base
| HP (6★ max) | 9 885 |
| ATK | 790 |
| DEF | 527 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +21% Critical Rate (General)
Elemental Throw
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Elemental Burn 4 turns
Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance.
Flame Eruption 5 turns
Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit.
Enshia — Awakened
| HP (6★ max) | 10 545 |
| ATK | 878 |
| DEF | 560 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +21% Critical Rate (General)
Elemental Throw
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Elemental Burn 4 turns
Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance.
Flame Eruption 5 turns
Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit.
Triss — Collab
| HP (6★ max) | 10 545 |
| ATK | 878 |
| DEF | 560 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +21% Critical Rate (General)
Fire Shot
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Scorch 4 turns
Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance.
Fire Wall 5 turns
Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit.
Recommended builds
No build features this monster yet. Propose one →