Lars
★★★★★ · Light · Attack
Magic Order Guardian — Base
| HP (6★ max) | 9 720 |
| ATK | 747 |
| DEF | 582 |
| SPD | 99 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +50% Attack Power (General)
Charge Cut
Attacks the enemy to decrease its Attack Power for 2 turns with a 50% chance.
Swirling 4 turns
Attacks all enemies 3 times. Each hit decreases their Defense for 2 turns with a 30% chance and their Attack Bar by 20% with a 30% chance.
Adrenaline Activation (Passive) Passive
Stacks 1 Adrenaline score whenever you attack the enemy, up to 5 scores. The damage you take decreases by up to 25% based on your Adrenaline score. At 3 or higher Adrenaline scores, [Swirling] can be used regardless of its cooldown. You lose 1 Adrenaline score and increase your Attack Bar by 50% when you are attacked by the enemy. [Automatic Effect]
Lars — Awakened
| HP (6★ max) | 10 380 |
| ATK | 834 |
| DEF | 615 |
| SPD | 100 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +50% Attack Power (General)
Charge Cut
Attacks the enemy to decrease its Attack Power for 2 turns with a 50% chance.
Swirling 4 turns
Attacks all enemies 3 times. Each hit decreases their Defense for 2 turns with a 30% chance and their Attack Bar by 20% with a 30% chance.
Adrenaline Activation (Passive) Passive
Stacks 1 Adrenaline score whenever you attack the enemy, up to 5 scores. The damage you take decreases by up to 25% based on your Adrenaline score. At 3 or higher Adrenaline scores, [Swirling] can be used regardless of its cooldown. You lose 1 Adrenaline score and increase your Attack Bar by 50% when you are attacked by the enemy. [Automatic Effect]
Geralt — Collab
| HP (6★ max) | 10 380 |
| ATK | 834 |
| DEF | 615 |
| SPD | 100 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +50% Attack Power (General)
Pirouette
Attacks the enemy to decrease its Attack Power for 2 turns with a 50% chance.
Whirl 4 turns
Attacks all enemies 3 times. Each hit decreases their Defense for 2 turns with a 30% chance and their Attack Bar by 20% with a 30% chance.
Adrenaline Rush (Passive) Passive
Stacks 1 Adrenaline score whenever you attack the enemy, up to 5 scores. The damage you take decreases by up to 25% based on your Adrenaline score. At 3 or higher Adrenaline scores, [Whirl] can be used regardless of its cooldown. You lose 1 Adrenaline score and increase your Attack Bar by 50% when you are attacked by the enemy. [Automatic Effect]
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