Magic Order Enchantress
★★★★★ · Water · Attack
Magic Order Enchantress — Base
| HP (6★ max) | 10 050 |
| ATK | 747 |
| DEF | 560 |
| SPD | 102 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +28% Critical Rate (Arena)
Magic Crow
Attacks the enemy to grant Silence for 1 turn with a 50% chance and block the target from removing harmful effects for 1 turn with a 30% chance.
Magic Absorption 4 turns
Attacks the enemy to grant Oblivion for 2 turns with an 80% chance and stuns for 1 turn with a 30% chance.
Crow Field 5 turns
Attacks all enemies 3 times. Each hit stuns them for 1 turn with a 70% chance and prevents them from removing harmful effects for 2 turns with a 70% chance. Increases your Attack Bar by 15% for each harmful effect granted on the enemies after the attack.
Johanna — Awakened
| HP (6★ max) | 10 710 |
| ATK | 823 |
| DEF | 604 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +28% Critical Rate (Arena)
Magic Crow
Attacks the enemy to grant Silence for 1 turn with a 50% chance and block the target from removing harmful effects for 1 turn with a 30% chance.
Magic Absorption 4 turns
Attacks the enemy to grant Oblivion for 2 turns with an 80% chance and stuns for 1 turn with a 30% chance.
Crow Field 5 turns
Attacks all enemies 3 times. Each hit stuns them for 1 turn with a 70% chance and prevents them from removing harmful effects for 2 turns with a 70% chance. Increases your Attack Bar by 15% for each harmful effect granted on the enemies after the attack.
Yennefer — Collab
| HP (6★ max) | 10 710 |
| ATK | 823 |
| DEF | 604 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +28% Critical Rate (Arena)
Crow Dive
Attacks the enemy to grant Silence for 1 turn with a 50% chance and block the target from removing harmful effects for 1 turn with a 30% chance.
Lightning Bolt 4 turns
Attacks the enemy to grant Oblivion for 2 turns with an 80% chance and stuns for 1 turn with a 30% chance.
Electric Orb 5 turns
Attacks all enemies 3 times. Each hit stuns them for 1 turn with a 70% chance and prevents them from removing harmful effects for 2 turns with a 70% chance. Increases your Attack Bar by 15% for each harmful effect granted on the enemies after the attack.
Recommended builds
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