Magic Order Elementalist
★★★★★ · Light · Support
Magic Order Elementalist — Base
| HP (6★ max) | 10 545 |
| ATK | 637 |
| DEF | 637 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +21% Attack Speed (General)
Elemental Throw
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Elemental Fragment 4 turns
Attacks the enemy 2 times. Each hit inflicts Continuous Damage for 2 turns with an 80% chance and prevents the enemy from removing harmful effects for 2 turns with an 80% chance.
Transfer Reaction (Passive) Passive
If the enemy takes damage from Continuous Damage when it gains a turn, decreases the HP of all enemies excluding the target by half of the damage dealt. However, this effect does not accumulate and does not apply in boss battles. In addition, inflicts 2 Continuous Damage for 1 turn whenever you attack the enemy. [Automatic Effect]
Groa — Awakened
| HP (6★ max) | 11 535 |
| ATK | 670 |
| DEF | 703 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +21% Attack Speed (General)
Elemental Throw
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Elemental Fragment 4 turns
Attacks the enemy 2 times. Each hit inflicts Continuous Damage for 2 turns with an 80% chance and prevents the enemy from removing harmful effects for 2 turns with an 80% chance.
Transfer Reaction (Passive) Passive
If the enemy takes damage from Continuous Damage when it gains a turn, decreases the HP of all enemies excluding the target by half of the damage dealt. However, this effect does not accumulate and does not apply in boss battles. In addition, inflicts 2 Continuous Damage for 1 turn whenever you attack the enemy. [Automatic Effect]
Triss — Collab
| HP (6★ max) | 11 535 |
| ATK | 670 |
| DEF | 703 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +21% Attack Speed (General)
Fire Shot
Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.
Flame Burst 4 turns
Attacks the enemy 2 times. Each hit inflicts Continuous Damage for 2 turns with an 80% chance and prevents the enemy from removing harmful effects for 2 turns with an 80% chance.
Burning Touch (Passive) Passive
If the enemy takes damage from Continuous Damage when it gains a turn, decreases the HP of all enemies excluding the target by half of the damage dealt. However, this effect does not accumulate and does not apply in boss battles. In addition, inflicts 2 Continuous Damage for 1 turn whenever you attack the enemy. [Automatic Effect]
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