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Sia

Sia

★★★ · Light · Attack

Harpu — Base

HP (6★ max)8 565
ATK571
DEF505
SPD104
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +25% Defense (Element)

Blackout Kick
Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.
Shriek 4 turns
Unleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy.

Sia — Awakened

HP (6★ max)9 225
ATK670
DEF527
SPD105
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +25% Defense (Element)

Blackout Kick
Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.
Shriek 4 turns
Unleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy.
Great Friends 5 turns
Brings out some friends to attack the enemies randomly 6 times and decreases their Attack Bar by 20% each.

Sia — 2nd Awakened

HP (6★ max)10 215
ATK769
DEF582
SPD105
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +25% Defense (Element)

Blackout Kick
Attacks the enemy 2 times. The first hit decreases Defense for 2 turns with a 50% chance and the second hit decreases Attack Power for 2 turns with a 50% chance.
Shriek 3 turns
Unleashes a piercing scream, stunning the enemy and inflicting Continuous Damage for 3 turns. This skill receives 50% additional Accuracy.
Great Friends (Passive) Passive
When using a skill on your turn, attacks the target 2 to 3 more times, each absorbing the Attack Bar by 10%. [Automatic Effect]

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