Centaur Knight
★★★★ · Fire · Attack
Centaur Knight — Base
| HP (6★ max) | 8 565 |
| ATK | 692 |
| DEF | 549 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Piercing Rush
Attacks the enemy to stun for 1 turn with a 30% chance. The damage increases according to your Attack Speed.
Triple Spear Strike 4 turns
Attacks the enemy 3 times. Each hit leaves a Branding effect for 2 turns with a 50% chance and decreases its Attack Speed for 2 turns with a 20% chance.
Spear of Penetration (Passive) Passive
Increases your Attack Speed for 1 turn after attacking the enemy on your turn. Deals damage that ignores Defense in proportion to the Attack Speed difference in boss battles. [Automatic Effect]
Agrius — Awakened
| HP (6★ max) | 9 225 |
| ATK | 769 |
| DEF | 593 |
| SPD | 104 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +30% Critical Rate (General)
Piercing Rush
Attacks the enemy to stun for 1 turn with a 30% chance. The damage increases according to your Attack Speed.
Triple Spear Strike 4 turns
Attacks the enemy 3 times. Each hit leaves a Branding effect for 2 turns with a 50% chance and decreases its Attack Speed for 2 turns with a 20% chance.
Spear of Penetration (Passive) Passive
Increases your Attack Speed for 1 turn after attacking the enemy on your turn. Deals damage that ignores Defense in proportion to the Attack Speed difference in boss battles. [Automatic Effect]
Recommended builds
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