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Warbear

Warbear

★★★ · Water · HP

Warbear — Base

HP (6★ max)10 545
ATK384
DEF560
SPD101
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +15% HP (General)

Thrash
Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has a 50% chance to reduce the enemy's Attack Bar by 25%.
Crouch 5 turns
Recovers your HP by 30% and increases Defense for 2 turns.

Dagora — Awakened

HP (6★ max)11 850
ATK417
DEF604
SPD102
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +15% HP (General)

Thrash
Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has a 50% chance to reduce the enemy's Attack Bar by 25%.
Crouch 5 turns
Recovers your HP by 30% and increases Defense for 2 turns.
Spirit's Will (Passive) Passive
Revives with 30% of HP at the last dying breath using the power of unbreakable will. [Automatic Effect]

Dagora — 2nd Awakened

HP (6★ max)12 675
ATK527
DEF659
SPD102
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +15% HP (General)

Thrash
Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy's Attack Bar by 25%.
Crouch 3 turns
Recovers your HP by 35% and increases Defense for 2 turns. Your MAX HP increases by 20% whenever you use [Crouch], and this effect accumulates up to 5 times.
Spirit's Will (Passive) Passive
Counterattacks with a 50% chance when you receive damage, and revives with half of HP at the last dying breath using the power of unbreakable will. [Automatic Effect]

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