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Inferno

Inferno

★★★ · Wind · Attack

Inferno — Base

HP (6★ max)5 925
ATK758
DEF494
SPD97
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Thunder Smash
Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
Hell Lightning 4 turns
Attacks all enemies and reduces their Attack Power for 2 turns with an 80% chance.
Hell Blow 4 turns
Attacks the enemy with overwhelming hatred and reduces the enemy's Attack Bar to 0. This attack always lands as a Critical Hit.

Anduril — Awakened

HP (6★ max)7 080
ATK823
DEF516
SPD98
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +23% Critical Rate (Element)

Thunder Smash
Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
Hell Lightning 4 turns
Attacks all enemies and reduces their Attack Power for 2 turns with an 80% chance.
Hell Blow 4 turns
Attacks the enemy with overwhelming hatred and reduces the enemy's Attack Bar to 0. This attack always lands as a Critical Hit.

Anduril — 2nd Awakened

HP (6★ max)8 565
ATK878
DEF582
SPD98
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +23% Critical Rate (Element)

Thunder Smash
Attacks the enemy and increases your Attack Bar by 30% if the attack lands as a Critical Hit.
Hell Lightning 3 turns
Attacks the enemy 2 times. The first hit removes 1 beneficial effect, and the second hit decreases its Attack Power for 2 turns.
Hell Blow 3 turns
Attacks the enemy with an attack that always lands as a Critical Hit to set its Attack Bar to 0. The damage increases as the enemy's HP status worsens. Enemies defeated by this attack cannot be revived during battle.

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