Shren
★★★ · Light · Support
High Elemental — Base
| HP (6★ max) | 9 060 |
| ATK | 659 |
| DEF | 384 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +23% Critical Rate (Element)
Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
Tectonic Shift 4 turns
Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage.
Shren — Awakened
| HP (6★ max) | 10 380 |
| ATK | 725 |
| DEF | 395 |
| SPD | 104 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +23% Critical Rate (Element)
Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.
Tectonic Shift 4 turns
Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage.
Mystical Blood Transfusion 4 turns
Removes all Harmful Effects on an ally target and also evens the HP ratio of you and the ally target. After that, both monsters are healed by 25% of their MAX HP.
Shren — 2nd Awakened
| HP (6★ max) | 11 040 |
| ATK | 790 |
| DEF | 505 |
| SPD | 104 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +23% Critical Rate (Element)
Cross Attack
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance.
Tectonic Shift 3 turns
Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Recovers the HP by 15% of the inflicted damage.
Mystical Blood Transfusion (Passive) Passive
Evens the HP ratio with the ally target with the worst HP condition and recovers the ally target's and your HP by 10% each at the start of each turn. [Automatic Effect]
Recommended builds
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