Death Knight
★★★★ · Water · Support
Death Knight — Base
| HP (6★ max) | 9 060 |
| ATK | 604 |
| DEF | 604 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +25% Defense (General)
Deadly Blow
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that increases its damage according to your MAX HP.
Check and Destroy 2 turns
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP.
Decline 5 turns
Removes all harmful effects granted on all allies and grants Endure for 1 turn, Immunity for 2 turns, and Recovery for 3 turns.
Fedora — Awakened
| HP (6★ max) | 9 885 |
| ATK | 659 |
| DEF | 659 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +25% Defense (General)
Deadly Blow
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that increases its damage according to your MAX HP.
Check and Destroy 2 turns
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP.
Decline 5 turns
Removes all harmful effects granted on all allies and grants Endure for 1 turn, Immunity for 2 turns, and Recovery for 3 turns.
Recommended builds
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