Chandra
★★★★★ · Water · HP
Beast Monk — Base
| HP (6★ max) | 11 850 |
| ATK | 604 |
| DEF | 582 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +24% Attack Speed (General)
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance.
Defend 5 turns
Defends the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the defended target while making the damage dealt to the defended target to 0 and counterattacks the enemy target.
Trick of Water 5 turns
Attacks all enemies with a spell that summons the power of water to decrease their Attack Speed for 2 turns with an 80% chance and increases the Attack Bar of all allies by 25%. The damage is proportionate to your MAX HP.
Chandra — Awakened
| HP (6★ max) | 13 170 |
| ATK | 604 |
| DEF | 659 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +24% Attack Speed (General)
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance and stuns the enemy for 1 turn with a 15% chance. The damage increases according to your MAX HP.
Defend 5 turns
Defends the ally target for 3 turns and instantly recovers your turn. Receives half of the damage inflicted on the defended target while making the damage dealt to the defended target to 0 and counterattacks the enemy target.
Trick of Water 5 turns
Attacks all enemies with a spell that summons the power of water to decrease their Attack Speed for 2 turns with an 80% chance and increases the Attack Bar of all allies by 25%. The damage is proportionate to your MAX HP.
Recommended builds
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