Chimera
★★★★★ · Water · Attack
Chimera — Base
| HP (6★ max) | 10 710 |
| ATK | 714 |
| DEF | 549 |
| SPD | 94 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +50% HP (Element)
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Squall 3 turns
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours.
Crush 5 turns
Attacks the enemy with an attack that always lands as a Critical Hit and is guaranteed to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% of the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%.
Taor — Awakened
| HP (6★ max) | 9 885 |
| ATK | 911 |
| DEF | 571 |
| SPD | 95 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +50% HP (Element)
Trample
Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.
Squall 3 turns
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours.
Crush 5 turns
Attacks the enemy with an attack that always lands as a Critical Hit and is guaranteed to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% of the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%.
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