Chris
★★★★ · Light · Attack
Magical Archer — Base
| HP (6★ max) | 8 895 |
| ATK | 714 |
| DEF | 505 |
| SPD | 104 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +35% Attack Power (Element)
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Light Arrow 3 turns
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed.
Critical Arrow 5 turns
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned.
Chris — Awakened
| HP (6★ max) | 10 380 |
| ATK | 878 |
| DEF | 406 |
| SPD | 105 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +35% Attack Power (Element)
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Light Arrow 3 turns
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed.
Critical Arrow 5 turns
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned.
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