Pang
★★★★ · Light · Attack
Rakshasa — Base
| HP (6★ max) | 9 225 |
| ATK | 670 |
| DEF | 527 |
| SPD | 103 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +19% Critical Rate (General)
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Burning Swing 4 turns
Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases. In addition, the damage increases by 15% per harmful effect.
Cruel Whip (Passive) Passive
Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]
Pang — Awakened
| HP (6★ max) | 9 885 |
| ATK | 736 |
| DEF | 582 |
| SPD | 104 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Leader skill: +19% Critical Rate (General)
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Burning Swing 4 turns
Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases. In addition, the damage increases by 15% per harmful effect.
Cruel Whip (Passive) Passive
Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]
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