Beast Monk
★★★★★ · Light · HP
Beast Monk — Base
| HP (6★ max) | 11 370 |
| ATK | 571 |
| DEF | 648 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +44% HP (Guild)
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance.
Meditate 5 turns
Removes harmful effects granted on yourself and the ally target you selected, and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation. If there are no harmful effects to remove, decreases the cooldown of the [Meditate] skill.
Trick of Light 5 turns
Attacks all enemies with a spell that summons the power of light to increase their chances of landing a Glancing Hit for 2 turns with a 75% chance and all allies counterattack for 2 turns. The damage of this skill is proportionate to your MAX HP.
Shazam — Awakened
| HP (6★ max) | 12 675 |
| ATK | 604 |
| DEF | 692 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +44% HP (Guild)
Crushing Blow
With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance and decreases the enemy's Defense for 2 turns. The damage increases according to your MAX HP.
Meditate 5 turns
Removes harmful effects granted on yourself and the ally target you selected, and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation. If there are no harmful effects to remove, decreases the cooldown of the [Meditate] skill.
Trick of Light 5 turns
Attacks all enemies with a spell that summons the power of light to increase their chances of landing a Glancing Hit for 2 turns with a 75% chance and all allies counterattack for 2 turns. The damage of this skill is proportionate to your MAX HP.
Recommended builds
No build features this monster yet. Propose one →