← Monsters

Dragon Knight

Dragon Knight

★★★★★ · Light · HP

Dragon Knight — Base

HP (6★ max)11 535
ATK615
DEF593
SPD99
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +50% Defense (Element)

Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Justice 4 turns
Channels burning rage to inflict damage that ignores all beneficial effects that reduce damage taken. The damage increases according to the number of dead allies.
King's Rage (Passive) Passive
Gains immunity against inability effects and increases your Attack Power by 50% whenever other allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 50% chance when you are attacked, and increases the enemy's chance of landing a Glancing Hit for 1 turn when counterattacking with [King's Rage]. Afterwards, goes under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]

Jager — Awakened

HP (6★ max)12 675
ATK670
DEF626
SPD100
CRI Rate30%
CRI DMG50%
RES15%
ACC0%

Leader skill: +50% Defense (Element)

Dragon's Might
Inflicts continuous damage for 2 turns if you land a Critical Hit.
Justice 4 turns
Channels burning rage to inflict damage that ignores all beneficial effects that reduce damage taken. The damage increases according to the number of dead allies.
King's Rage (Passive) Passive
Gains immunity against inability effects and increases your Attack Power by 50% whenever other allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 50% chance when you are attacked, and increases the enemy's chance of landing a Glancing Hit for 1 turn when counterattacking with [King's Rage]. Afterwards, goes under the Threat state while the enemy attacks with a single-target skill 1 time. [Automatic Effect]

Recommended builds

No build features this monster yet. Propose one →