Hiro
★★★ · Light · HP
Martial Artist — Base
| HP (6★ max) | 9 720 |
| ATK | 461 |
| DEF | 538 |
| SPD | 98 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Roundhouse Kick
Kicks an enemy and stuns the target for 1 turn with a 35% chance.
Combo Attack 4 turns
Attacks an enemy 3 times. Each attack has a 20% chance to decrease the enemy's Defense for 2 turns. Instantly gains another turn with a 30% chance after the attack.
Challenging Strike 6 turns
Attacks the enemy and taunts the target for 2 turns. The damage of this skill will increase according to your MAX HP.
Hiro — Awakened
| HP (6★ max) | 10 710 |
| ATK | 516 |
| DEF | 582 |
| SPD | 99 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 25% |
Roundhouse Kick
Kicks an enemy and stuns the target for 1 turn with a 35% chance.
Combo Attack 4 turns
Attacks an enemy 3 times. Each attack has a 20% chance to decrease the enemy's Defense for 2 turns. Instantly gains another turn with a 30% chance after the attack.
Challenging Strike 6 turns
Attacks the enemy and taunts the target for 2 turns. The damage of this skill will increase according to your MAX HP.
Recommended builds
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