Ryan
★★★★ · Water · Attack
Neostone Fighter — Base
| HP (6★ max) | 10 215 |
| ATK | 648 |
| DEF | 483 |
| SPD | 106 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Sharp Strike 4 turns
Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.
Dagger Dash 4 turns
Attacks the enemy 3 times with attacks that always land as Critical Hits to disturb HP recovery for 2 turns each. Increases your Attack Bar by the proportion of the enemy's HP lost from your attack.
Ryan — Awakened
| HP (6★ max) | 10 380 |
| ATK | 736 |
| DEF | 549 |
| SPD | 107 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +33% Attack Power (Dungeon)
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Sharp Strike 4 turns
Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.
Dagger Dash 4 turns
Attacks the enemy 3 times with attacks that always land as Critical Hits to disturb HP recovery for 2 turns each. Increases your Attack Bar by the proportion of the enemy's HP lost from your attack.
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