Duamutef
★★★★ · Fire · Defense
Horus — Base
| HP (6★ max) | 8 565 |
| ATK | 593 |
| DEF | 648 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Defensive Stance 5 turns
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
Strategic Prevention 4 turns
Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each.
Duamutef — Awakened
| HP (6★ max) | 9 390 |
| ATK | 626 |
| DEF | 725 |
| SPD | 102 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +33% HP (Arena)
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Defensive Stance 5 turns
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
Strategic Prevention 4 turns
Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each.
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