← Monsters

Duamutef

Duamutef

★★★★ · Fire · Defense

Horus — Base

HP (6★ max)8 565
ATK593
DEF648
SPD101
CRI Rate15%
CRI DMG50%
RES15%
ACC0%
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Defensive Stance 5 turns
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
Strategic Prevention 4 turns
Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each.

Duamutef — Awakened

HP (6★ max)9 390
ATK626
DEF725
SPD102
CRI Rate15%
CRI DMG50%
RES15%
ACC0%

Leader skill: +33% HP (Arena)

Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Defensive Stance 5 turns
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
Strategic Prevention 4 turns
Attacks the enemy target to inflict damage proportionate to your Defense. Removes 1 beneficial effect from the enemy with a 70% chance, and then grants the Oblivion effect for 2 turns and Seal effect for 1 turn with a 70% chance each.

Recommended builds

No build features this monster yet. Propose one →