Frankenstein
★★★ · Dark · Defense
Frankenstein — Base
| HP (6★ max) | 8 565 |
| ATK | 494 |
| DEF | 582 |
| SPD | 97 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +26% Resistance (Guild)
Hammer Punch
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
Taunt 4 turns
Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn.
Rage Charge (Passive) Passive
Your damage is increased according to the number of attacks you have received. The damage increase will reset when you attack an enemy. [Automatic Effect]
Crawler — Awakened
| HP (6★ max) | 9 060 |
| ATK | 505 |
| DEF | 703 |
| SPD | 98 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +26% Resistance (Guild)
Hammer Punch
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
Taunt 4 turns
Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn.
Rage Charge (Passive) Passive
Your damage is increased according to the number of attacks you have received. The damage increase will reset when you attack an enemy. [Automatic Effect]
Crawler — 2nd Awakened
| HP (6★ max) | 10 215 |
| ATK | 549 |
| DEF | 801 |
| SPD | 98 |
| CRI Rate | 30% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Leader skill: +26% Resistance (Guild)
Hammer Punch
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 45% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
Taunt 3 turns
Unleashes a devastating shout to provoke all enemies for 2 turns with a 50% chance.
Rage Charge (Passive) Passive
Your damage is increased according to the number of attacks you have received. The damage taken can be decreased up to 70%. The damage increase will reset when you attack an enemy. [Automatic Effect]
Recommended builds
No build features this monster yet. Propose one →