Eluin
★★★ · Water · Attack
Elven Ranger — Base
| HP (6★ max) | 7 740 |
| ATK | 615 |
| DEF | 516 |
| SPD | 100 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Ankle Shot 4 turns
Attacks an enemy, stunning it for 1 turn with an 80% chance. If the target is stunned by your attack, you instantly gain another turn.
Entrap 6 turns
Activates a trap, damaging all enemies and decreasing their Attack Bar by 75% each. Stuns the enemies who have less than 30% Attack Bar for 1 turn.
Eluin — Awakened
| HP (6★ max) | 8 235 |
| ATK | 725 |
| DEF | 538 |
| SPD | 101 |
| CRI Rate | 15% |
| CRI DMG | 50% |
| RES | 15% |
| ACC | 0% |
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target's Attack Bar by 15%.
Ankle Shot 4 turns
Attacks an enemy, stunning it for 1 turn with an 80% chance. If the target is stunned by your attack, you instantly gain another turn.
Entrap 6 turns
Activates a trap, damaging all enemies and decreasing their Attack Bar by 75% each. Stuns the enemies who have less than 30% Attack Bar for 1 turn.
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